In the most classic version of tag games, there are no winners, and therefore, no losers. Really, are there truly any rules? In addition the physiological benefits (i.e. fine motor skills, agility, etc.) and the socioemotional skills formed through the competition (i.e. boundaries. camaraderie, resilience, etc.), tag generates positive, internal self-attribution even while it places us firmly in a group of people engaging in the same activity. In other words, during and after a game of tag, we are affirmed by the knowledge that we opted into the group wilfully and joyfully. According to Dr. Ekkekakis, that is where the “additional benefit of exercise compared to antidepressants lies–that sense of empowerment, that sense that I’m taking control of my own situation” (Runnersworld.com).

Tag continues until the game reaches a natural conclusion: the recess bell rings, one by one the players opt out, a more compelling activity surfaces. The game can end as spontaneously as it began and the ability to generate and respond to spontaneity is a gift we can always give ourselves. 

A few innovative versions of the primal tag games–in that, these games do have a final winner–are honorably mentioned below: 

  • Sharks & Minnow

  • Crab Tag

  • Mr. Fox What Time Is It?

  • Ships & Sailors